ᚠᚢᚦᚨᚱᚲ᛫ᚷᚹᚺᚾᛁᛃᛇᛈᛉᛊ᛫ᛏᛒᛖᛗᛚᛜᛞᛟ᛫ᚠᚢᚦᚨᚱᚲ᛫ᚷᚹᚺᚾᛁᛃᛇᛈᛉᛊ᛫ᛏᛒᛖᛗᛚᛜᛞᛟ᛫ᚠᚢᚦᚨᚱᚲ᛫ᚷᚹᚺᚾᛁᛃᛇᛈᛉᛊ
ᛟᛞᛜᛚᛗᛖᛒᛏ᛫ᛊᛉᛈᛇᛃᛁᚾᚺᚹᚷ᛫ᚲᚱᚨᚦᚢᚠ᛫ᛟᛞᛜᛚᛗᛖᛒᛏ᛫ᛊᛉᛈᛇᛃᛁᚾᚺᚹᚷ᛫ᚲᚱᚨᚦᚢᚠ᛫ᛟᛞᛜᛚᛗᛖᛒᛏ᛫ᛊᛉᛈᛇᛃᛁᚾᚺᚹᚷ
✧ ERCHAM ✧ MELLON ✧ FRIEND ✧ ENTER ✧ ERCHAM ✧ MELLON ✧ FRIEND ✧ ENTER ✧ ERCHAM ✧ MELLON ✧ FRIEND ✧ ENTER ✧ ERCHAM ✧ MELLON ✧
ᚠᚱᛁᛖᚾᛞ᛫ᛗᛖᛚᛚᛟᚾ᛫ᛖᚱᚲᚺᚨᛗ᛫ᚠᚱᛁᛖᚾᛞ᛫ᛗᛖᛚᛚᛟᚾ᛫ᛖᚱᚲᚺᚨᛗ᛫ᚠᚱᛁᛖᚾᛞ᛫ᛗᛖᛚᛚᛟᚾ᛫ᛖᚱᚲᚺᚨᛗ᛫ᚠᚱᛁᛖᚾᛞ᛫ᛗᛖᛚᛚᛟᚾ᛫ᛖᚱᚲᚺᚨᛗ

SPEAK FRIEND

AND ENTER
The Doors of Durin

Only those who speak the word may enter.

KICKSTARTER PRE-LAUNCH

One Hand.
Full Control.

The first true one-handed controller with a built-in mouse. Designed for accessibility. Built for performance. Made for gamers and creators who refuse to be limited.

View on Kickstarter
Accessibility-Driven
Ambidextrous
Built-In Mouse
Patent Pending
ERCHAM MK1 - RGB Signature Edition
ERCHAM MK1 - One Hand Full Control
ERCHAM MK1 - RGB Top View
ERCHAM MK1 - Stealth Black
ERCHAM MK1 - Black Side View
ERCHAM MK1 - Arctic White
ERCHAM MK1 - White Side View
ERCHAM MK1 - Interstellar Edition
ERCHAM MK1 - Interstellar Side
ERCHAM MK1 - Crimson Edition
ERCHAM MK1 - Digital Camo
ERCHAM MK1 - Camo Side View
ERCHAM MK1 - RGB Underglow
ERCHAM MK1 - White Bottom
ERCHAM MK1 - Camo Bottom

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Introduction

What is ERCHAM?

First off, the name ERCHAM comes from Erchamion, "air KAH-m i-on" — an Elvish word meaning "one-handed." It felt right — a name rooted in resilience, with a modern, tech-forward edge.

ERCHAM MK1 is a revolutionary one-handed gaming and productivity controller that puts complete control at your fingertips — literally. Unlike anything else on the market, it features a fully integrated mouse, eliminating the need for a second input device.

Whether you're a gamer adapting to a new reality, someone born with a limb difference, or simply seeking the ultimate in ergonomic efficiency, ERCHAM was designed with you in mind.

True One-Handed Gaming

Full control without compromise. Access every button, joystick, and mouse function with a single hand.

Accessibility First

Built for gamers with limb differences, injuries, or conditions that affect hand mobility. Dignity through design.

Beyond Gaming

Seamlessly transition from intense gaming sessions to productive work. One device, endless possibilities.

Performance Driven

Low-latency response, precision controls, and ergonomic design for marathon sessions without fatigue.

ERCHAM MK1 - Front Ambidextrous View
ERCHAM MK1 - Scroll Wheel Detail
ERCHAM MK1 - Left Joystick Module
ERCHAM MK1 - Right Joystick Module
ERCHAM MK1 - Left Side Profile
ERCHAM MK1 - Right Side Profile
ERCHAM MK1 - Back View
30+
Programmable Inputs
<1ms
Response Time
360°
Mouse Control
360° Views

Explore Every Angle

Get an intimate look at the ERCHAM MK1 from every perspective. See the precision engineering and thoughtful design that makes true one-handed control possible.

360 View - Black Edition

See the ERCHAM MK1 from every angle

360 View - Detailed

Explore the precision engineering up close

360 View - Full Rotation

Watch the complete rotation showcase

The Difference

Why ERCHAM Stands Apart

We built what didn't exist. While other gaming peripherals offer half-solutions, ERCHAM delivers true one-handed independence with zero compromises.

"I set out to build a device that lets people with limb differences work and play with either hand. Ambidexterity matters to me — because if someone in my situation only had use of their other arm, most existing devices would be useless. The Razer Tartarus, for example, is left-hand only, has no mouse, and no way to stabilize your hand. And while the Azeron Cyro points in the right direction, it's expensive, limited to one specific hand, and many users struggle with quality and durability."

Feature
ERCHAM
MK1
Razer
Tartarus
Azeron
Cyro
True One-Handed Control
Complete independence from any secondary input device
Built-In Mouse
Integrated precision mouse sensor for full cursor control
Ambidextrous Design
Works equally well for left and right-handed users
Strap-Stabilized Grip
Secure mounting for users with limited grip strength
Accessibility-First Design
Purpose-built for limb differences and mobility challenges
Gaming Performance
Competitive-grade response times and precision
Productivity Mode
Seamless switching between gaming and work tasks
Programmable Inputs
Fully customizable button mapping and macros
Price
Starting retail price
$199
$60-$80
$300

ERCHAM was designed to solve all of that — one device, either hand, real mouse control, and a strap-stabilized grip built for true one-handed use.

Key Differentiator

Built-In Mouse

No more reaching for a separate mouse. The integrated precision sensor gives you complete cursor control at your fingertips.

Key Differentiator

True One-Handed Control

Unlike keypads that still require a mouse, ERCHAM delivers complete independence. Everything you need, in one hand.

Key Differentiator

Ambidextrous Design

Whether you're left or right-handed, ERCHAM adapts to you. Truly universal design for everyone.

Strap-Stabilized Grip

A secure, comfortable hold that doesn't rely on grip strength. Game for hours without fatigue or slippage.

Key Differentiator

Accessibility at Core

Not an afterthought — accessibility is the foundation. Designed from day one for limb differences and mobility challenges.

Gaming + Productivity

From competitive gaming to daily workflow, ERCHAM transitions seamlessly. One device for your entire digital life.

Origin Story

From Loss to Legend

Joe Tomasulo's recovery journey after his 2020 motorcycle accident

The moment everything changed.

In 2020, a motorcycle accident cost Joe Tomasulo his right arm. In an instant, gaming — something that had been part of his identity — felt like it belonged to a past life.

Recovery meant more than healing. It meant surviving on disability, living paycheck to paycheck, and rebuilding a sense of purpose from nothing.

Finding nothing on the market that didn't demand two hands, he took matters into his own. He glued a mouse sensor to a Razer Tartarus, strapped his arm to it, and reclaimed his control.

"Erchamion" — from Tolkien's Elvish, meaning "The One-Handed."Like Beren Erchamion who lost his hand to a wolf but achieved the impossible.

That first prototype wasn't elegant. It was duct tape, desperation, and defiance. But it worked. And for the first time since the accident, the future felt possible again.

What started as a desperate hack for survival has evolved into a mastercrafted device — proof that accessibility and performance don'thave to be separate worlds.

ERCHAM MK1 is here.

Empathy

Born from lived experience

Purpose

Built from necessity, not convenience

Resilience

Forged through adversity

Development

From Concept to Reality

ERCHAM isn't vaporware. It's a proven concept with real prototypes and real results.We're currently building the official prototype and aiming to launch later this year if everything lines up.

Development Roadmap

Phase 1

Concept & Research

Initial research into one-handed control ergonomics, user needs assessment, and competitive analysis.

Phase 2Current

Official Prototype

Building the official prototype with refined ergonomics, finalized button layouts, and integrated mouse functionality.

Phase 3

Testing & Refinement

Extensive testing with gamers, accessibility advocates, and people with limb differences. Iterating based on feedback.

Phase 4

Launch

Finalizing manufacturing partnerships and launching the ERCHAM MK1 to the world. Target: Later this year if everything lines up.

Evolution Gallery

1. Original DIY Hack
1.
2. Mouse Hack Underneath
2.
3. First Concept Render
3.
4. Side Angle Render
4.
5. Cinematic Render
5.
6. Clay Model Top View
6.
7. Clay Model Back View
7.
8. Final RGB Prototype
8.
9. Stealth Edition
9.

See It In Action

Watch Joe playing Halo using the ERCHAM MK1 prototype with one hand.

Join the Conversation

See the original post that started it all on r/disabledgamers and join the community discussion about adaptive gaming.

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Back Us Now

Be Part of the Revolution

Join us on Kickstarter and help bring true one-handed gaming to life. Early backers get exclusive rewards, special pricing, and the satisfaction of making gaming more accessible for everyone.

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Exclusive Backer Rewards
Kickstarter Protection
First Production Units
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